P6
Post Production Edits The rushes and unedited audio files can be found in P5. This post will breakdown the steps I took to finalise my recordings for my animation and how they differ to the raw unedited tracks. After I had finished recording my sounds, I imported them into Adobe Audition: I chose to use this software because of its variety with sound effects and ease to control multiple audio tracks in a multitrack. As well as this, Audition is the most viable software to use above the other Adobe software. The first thing I decided to edit was the gate foley sound, so I began with importing it into Adobe Audition. Before I moved the file into the multitrack, I moved the file to the waveform editor and split/cut the file down where it was necessary. I then began to edit the file in the multitrack editor where I can start to add effects and make edits. This screenshot demonstrates how I was able to edit and import the audio file into Adobe Audition. I split the file in the multitrack ed...